L&D Glossary
70-20-10 ModelA training model suggests that 70% of learning is experiential, 20% social, and 10% formal.Active LearningEngaging learners through activities like discussions, problem-solving, and hands-on...
70-20-10 ModelA training model suggests that 70% of learning is experiential, 20% social, and 10% formal.Active LearningEngaging learners through activities like discussions, problem-solving, and hands-on...
In today's workplace, it's really important to make sure we cater to different ways people learn so that every employee feels supported and comfortable. ADHD...
Do you know a foolproof way to motivate employees for ongoing knowledge enhancement? Probably, not, we don't either. There's an efficient tool still to increase...
Businesses utilize learning based on what they need, especially because the workplace calls for faster, more flexible, and more practical strategies. While surprisingly easy, skill...
In the dynamic realm of Learning and Development, continuous learning is not just a recommendation but a necessity. Practitioners must consistently adapt to evolving methodologies,...
As the world of education changes constantly, an entirely novel field opens up where learning and play become one seamless experience. The world of edutainment...
Imagine working in an environment that values inquiry, encourages growth, and fosters the continuous development of new talents. This is not a pipe dream; for...
In the world of corporate training, the quest for effective learning solutions is an ever-evolving journey. As learning and...
One tactic that keeps gaining in popularity is the integration of game elements and mechanics into other settings, such as training programs...
Learning objectives are divided into six cognitive levels using Bloom's Taxonomy, a hierarchical framework that is utilized in education and is arranged in ascending order...