L&D Glossary
Inna Horvath2024-09-03T18:12:09+03:0070-20-10 Model
A training model suggests that 70% of learning is experiential, 20% social, and 10% formal.
Active Learning
Engaging learners through activities like discussions, problem-solving, and hands-on projects.
Adaptive Learning
Customizing educational experiences to fit each learner’s needs using technology.
ADDIE Model
One of the main frameworks for creating training programs that involves Analysis, Design, Development, Implementation, and Evaluation.
Adult Learning Principles
Key concepts like self-direction and experiential learning that are important in adult education.
Analytics
Analyzing data systematically to guide decisions in learning and development, such as ROI.
Analytics in L&D
Using data analytics to improve learning and development outcomes.
Annual Training Plan
A comprehensive plan outlining training activities for the year.
Andragogy
The methods and practices of teaching adults.
Assessment
Tools and methods used to measure learners’ knowledge, skills, and progress.
Assessment Center
Assessing candidates using various exercises and simulations.
Asynchronous Learning
Learning that doesn’t happen in real-time, offering flexibility in timing and location, when a learner can control their pace.
Behavior Change
Modifying behaviors through training initiatives.
Behavioral Objectives
Specific statements describing desired changes in behavior after training.
Behavioral Training
Training aimed at changing employee behaviors to improve their performance.
Blended Learning
Combining traditional in-person learning with online workshops, eLearning, etc.
Bloom’s Taxonomy
A system for classifying learning objectives to create and assess educational results.
Business Acumen
Understanding and applying business concepts and metrics in decision-making.
Business Simulations
Interactive exercises that mimic real business scenarios for learning.
Case Study Method
Using real-life examples to teach and develop problem-solving skills for professional upskilling.
Certification Programs
Structured programs leading to formal recognition of skills and knowledge.
Change Leadership
Leading and managing change within an organization.
Change Management
Techniques for managing organizational change effectively.
Classroom Management
Techniques to maintain a productive learning environment.
Cloud-Based Learning
Learning via cloud-based platforms and resources.
Coaching
Offering personalized guidance to help improve performance and achieve goals.
Collaborative Learning
Learning activities that involve working together towards a common objective.
Competency Framework
A guide that outlines the skills, knowledge, and behaviors required for a role.
Competency-Based Learning
Learning programs designed around specific competencies needed for job performance.
Competency
The ability to perform tasks successfully and efficiently.
Compliance Training
Training programs designed to ensure employees meet regulatory and legal requirements.
Content Curation
Selecting, organizing, and managing learning content relevant to a specific topic.
Content Delivery
The method by which learning material is provided to learners.
Corporate Training
Structured learning programs aimed at improving employee performance within organizations.
Corporate Universities
In-house educational institutions created by companies to develop their employees.
Courseware Development
Creating instructional materials and content for training courses.
Creative Problem Solving
Developing innovative solutions through creative thinking.
Critical Thinking
Analyzing and evaluating an issue to form a well-founded judgment.
Cross-Training
Training employees to perform various roles within an organization.
Custom Training
Tailored training programs to meet specific organizational needs.
Curriculum Design
Creating educational courses and materials.
Customer Education
Training programs designed to educate customers about products and services.
Data-Driven Learning
Using data analysis to inform and improve learning strategies and outcomes.
Decision-Making Skills
Skills necessary to make effective and informed decisions.
Design Thinking
A problem-solving approach that emphasizes user experience.
Digital Credentials
Digital badges and certificates that verify the achievement of specific skills or knowledge.
Digital Learning
Learning facilitated by digital tools and technologies.
Diversity Training
Training programs aimed at increasing awareness and understanding of diversity and inclusion.
E-learning
Learning conducted via electronic media, typically online.
Employee Development Plan
A plan outlining an employee’s development goals and steps to achieve them.
Employee Engagement
The emotional commitment employees have towards their organization, its goals and initiatives that they are offered to take part in.
Employee Lifecycle
The stages an employee goes through from recruitment to exit.
Employee Training
Programs designed to improve employees’ skills and knowledge.
Engagement Metrics
Data points that measure how engaged learners are with training content.
Engagement Strategies
Techniques to increase learner engagement and motivation.
Ethical Training
Training on ethical standards and behavior in the workplace.
Evaluation Metrics
Measures that L&D professionals set to assess the effectiveness of training programs.
Executive Coaching
Coaching aimed at improving the performance of high-level executives.
Executive Education
Specialized programs designed for senior executives to enhance their skills.
Experiential Learning
Learning through direct experience and reflecting on those experiences.
Facilitation
Guiding and managing a group or learning process to ensure productive outcomes.
Facilitation Skills
Skills required to guide groups and facilitate effective learning.
Feedback
Information provided to learners about their performance to help them improve.
Flipped Classroom
A teaching model where traditional lecture and homework elements are reversed.
Formal Learning
Structured learning typically occurring in an educational or training setting.
Formative Assessment
Assessments conducted during the learning process to monitor progress and guide instruction.
Gamification
Applying game-design elements to non-game contexts to engage and motivate learners.
Global Learning
Learning initiatives that address the needs of a global workforce.
Group Dynamics
The behaviors and psychological processes occurring within a social group.
Growth Mindset
The approach that enables flexibility and constant development.
High-Potential Employees
Employees identified as having the potential to advance to higher-level roles.
HR Development
Strategies for developing the skills and competencies of an organization’s human resources.
Hybrid Learning
Combining in-person and online learning experiences.
Immersive Learning
Learning that involves deep engagement and interaction with the content.
Impact Evaluation
Assessing the long-term effects and outcomes of training programs.
Inclusive Training
Ensuring all learners, regardless of background or ability, can participate and benefit.
Individual Development Plan (IDP)
A personalized plan for an employee’s professional growth.
Industry Certifications
Certifications specific to a particular industry, validating skills and knowledge.
Informal Learning
Learning that happens outside a structured, formal classroom environment.
Instructional Coaching
Providing guidance to instructors to improve their teaching practices.
Instructional Design
The practice of creating educational and training programs in a consistent and effective manner.
Instructional Technology
Using technology to enhance teaching and learning.
Integrated Learning
Combining various learning methods and technologies for a cohesive experience.
Interactive Learning
Learning activities that involve active engagement and participation.
Interactive Whiteboard
A digital board that allows users to interact with the content displayed on it.
Interpersonal Skills
Skills used by a person to interact effectively with others.
Job Aid
Tools and resources that help employees perform tasks more efficiently.
Job Rotation
Assigning employees to different roles to broaden their skills and experience.
Job Shadowing
Learning through observing and working alongside experienced employees.
Just-In-Case Learning
Preparing employees for potential future scenarios.
Just-In-Time Learning
Providing learners with immediate, easy access to the knowledge they need at the moment of need.
Key Performance Indicators (KPIs)
Metrics used to measure success.
Kirkpatrick Model
A framework for evaluating training effectiveness through four levels: Reaction, Learning, Behavior, and Results.
Knowledge Management
The process of capturing, distributing, and effectively using knowledge within employees on diverse topics.
Knowledge Retention
Metrics that tracks the information whether learners remember and can apply what they’ve learned or not.
Knowledge Transfer
The process through which experienced employees share their knowledge with others.
L&D (Learning and Development)
The function responsible for training and developing employees.
Lifelong Learning
Continuously developing skills and knowledge throughout one’s life.
Manager Training
Programs designed to develop the skills of managers and leaders.
Mastery Learning
An approach where learners must achieve a high level of understanding before moving on.
Mentor Programs
Structured programs pairing less experienced employees with experienced mentors.
Microlearning
Delivering learning content in small, easily digestible chunks.
Mobile Apps for Learning
Apps designed for learning on mobile devices.
Mobile Learning (M-learning)
Learning that is either crafted specifically for its implemention via mobile devices or is accessible on mobile phones.
Motivation Theory
The study of what drives individuals to learn and achieve.
Multigenerational Training
Training that addresses the needs and preferences of different age groups.
Multimedia Learning
Learning through various media, such as text, audio, images, animation, and video.
Needs Analysis
Identifying gaps between current performance and desired outcomes.
Needs Assessment
Determining the learning needs and priorities of an organization.
Neurolearning
Applying neuroscience to optimize how people learn.
Occupational Training
Training designed to develop skills specific to a particular job or profession.
Onboarding
The process of integrating new employees into an organization, which includes adaptation from technical setup to introduction to company’s core values and culture.
On-the-Job Training (OJT)
Training provided at the workplace while the employee is doing the job.
Online Training
Training delivered via the internet.
Organizational Development
Strategies aimed at improving the effectiveness and health of an organization.
Organizational Learning
The process by which an organization improves through gaining experience and using knowledge.
Outcome-Based Education
An approach focusing on achieving specific outcomes in education and training.
Performance Consulting
Helping organizations improve performance through effective learning strategies.
Performance Improvement
Efforts to enhance employee performance through various interventions.
Performance Management
Ongoing processes to ensure employees’ activities and outputs meet organizational goals.
Performance Metrics
Measures used to assess and evaluate performance.
Performance Support
Providing tools and resources to help employees perform tasks more effectively.
Personal Development Plan
A plan for an individual’s personal and professional growth.
Personalized Learning
Tailoring learning experiences to meet individual learner needs and preferences.
Practical Training
Hands-on, real-world training to develop specific skills.
Predictive Analytics
Using data to predict future learning trends and needs.
Professional Certifications
Credentials that validate a professional’s expertise in a specific field.
Professional Development
Continuing education and training to improve professional skills and knowledge.
Psychometrics
The study of psychological measurement theory and techniques.
Rapid E-learning
Quickly developed e-learning courses using templates and authoring tools.
Real-Time Feedback
Immediate feedback given during or after a learning activity.
Reflective Learning
Learning that involves reflecting on experiences for deeper understanding.
Reflective Practice
Continuously analyzing and improving one’s own practice.
Remote Learning
Learning that occurs outside the traditional classroom, often online.
Remote Workforce Training
Training designed for employees working remotely.
Reskilling
Training employees in new skills to help them transition to other specialities.
Retention Strategies
Techniques to retain employees and reduce turnover.
Role-playing
Acting out roles in a simulated scenario to develop skills and understanding.
Scenario-Based Learning
Using realistic scenarios to teach and apply knowledge.
Self-directed Learning
Learning initiated and directed by the learner.
Self-paced Learning
Learning that allows learners to progress at their own speed.
Simulation
Replicating real-world scenarios for training purposes.
Skills Assessment
Evaluating employees’ skills and competencies.
Skills Gap Analysis
Identifying gaps between current skills and those needed for future roles.
Skills Mapping
Aligning employee skills with organizational needs.
Soft Skills
Personal attributes that enable effective interaction with others.
Stakeholder Engagement
Involving all relevant parties in the learning and development process.
Storytelling
Using stories to convey information and teach lessons.
Strategic Alignment
Ensuring learning initiatives align with organizational goals.
Strategic Training
Training that aligns with and supports the organization’s strategic goals.
Succession Planning
Identifying and developing future leaders within an organization.
Summative Assessment
Evaluating learning at the end of an instructional unit by comparing it against a standard.
Talent Acquisition
Attracting and hiring skilled employees.
Talent Development
Strategies and programs to develop employees’ skills and capabilities.
Talent Management
Managing an organization’s talent comprehensively.
Team Building
Activities designed to improve team performance and cohesion.
Technical Competencies
Skills and knowledge required to perform specific tasks related to technical jobs.
Technical Training
Training focused on specific technical skills and knowledge.
Technology Integration
Incorporating technology into the learning process to enhance engagement and effectiveness.
Training Delivery
The method and process of delivering training content.
Training Evaluation
Assessing the effectiveness and impact of training programs.
Training Needs Analysis
Identifying the training required to fill gaps in knowledge, skills, and abilities.
Training ROI
Measuring the return on investment from training programs.
Transfer of Training
Applying skills and knowledge learned in training to the job.
Upskilling
Teaching employees new skills to enhance their job performance.
User Experience (UX)
The overall experience of a person using a product, such as an LMS.
Virtual Classroom
An online learning environment which can combine eLearning, virtual meetings and digital homework.
Virtual Reality (VR) Training
Using VR technology to create immersive learning experiences.
Workforce Development
Initiatives to develop and enhance the skills of the workforce.
Workplace Learning
Learning that occurs within the context of the work environment.
Workplace Safety Training
Training programs focused on ensuring a safe work environment and preventing accidents.
Workshop
A short, intensive course or seminar on a specific subject or skill.
Yearly Training Plan
A comprehensive plan outlining training activities for the year.
Zone of Proximal Development (ZPD)
The difference between what a learner knows and is able to perform with and without support, guidance ot teaching.